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Chrono Odyssey
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Systems

PvP

Opt-in conflict built around open-world territory sieges, bounty progression, and smaller skirmish layers.

PvP

Item Details

Siege territories4
Camp tiers3
Bounties spotted15
Wanted ranks30
Section

Territory sieges

Four territories anchor the largest conflict layer, with attackers, defenders, capture points, spawn pressure, and regional standing all tied together.
Section

Siege camps

The local siege camp table currently exposes 3 attacker camp tiers, scaling from 1,000 to 3,000 gold and increasing siege-weapon limits along the way.
Section

Wanted system

The wanted ladder currently tracks 15 target contracts across ranks 1-5, and the career progression table stretches to level 30.
Section

Small-scale skirmishes

Outside sieges, the PvP pitch stays lighter and more selective, keeping the overall game from turning into mandatory realm warfare.
Section

Siege territories

First Breath Hill
Plains of Promise
Iskelon's Backbone
Shaikan Swamp
Section

Siege camp tiers

Tier 1
Tier 2
Tier 3
Section

Wanted system

Contracts
Career length
Cap reward
Section

Rules of engagement

Objective flow
Territory standing
Scope